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  1. until
    Host: @Riptide Token: Other Event Token Description: We will be playing Phantasy Star Online 2, "Phantasy Star Online 2[8] is a free-to-play online action role-playing game in the Phantasy Star series developed and published by Sega. Created as a successor to Phantasy Star Online and Phantasy Star Universe, Phantasy Star Online 2 features gameplay elements and aesthetics reminiscent of previous Phantasy Star games while incorporating unique twists on the formula. The initial version was released for Windows in Japan in July 2012.[9][10] A PlayStation Vita version was released in February 2013, while a PlayStation 4 version was released in April 2016. A spin-off/companion game, Phantasy Star Online 2es, was released for Android and iOS in 2014.[11][12] A Nintendo Switch cloud version, entitled Phantasy Star Online 2 Cloud was released in April 2018. At E3 2019, it was announced that the game would be releasing outside of Asia for the first time on the Xbox One and Microsoft Windows in early 2020.[3][13][14] Upon starting the game, the player can select one of several servers, known as "Ships," to play. Players create and customize their characters to be used in the game. The name, gender, race, character class, body and facial features are available for customization during the character creation process, and later, the player can acquire a number of accessories and aesthetic goods to further customize their characters. There are various races available to the players in the game, which include Human, Newman (bio-engineered humanoid elves), CAST (manmade androids), and Deuman (species that contains recessive Darker genes in them). At the start of the game, players may select from one of nine starting classes, each with unique stat spreads and weapon specialties. Three more "Successor Classes" can also be unlocked when the player meets certain requirements. Classes can be changed at will in the game's lobby; levels and statistics earned with a specific Class are independent of progress made with other Classes on the same character. Classes can also be customized with Skill Points earned from leveling up, which can be spent on a Skill Tree to learn Skills unique to the Class; Skill abilities can range from passive effects such as boosting stats to toggle abilities that power up your character temporarily. After a certain level, players can also assign a Subclass, a secondary Class that augments the player's Main Class by granting access to most of its Skills, Photon Arts, and Techniques. The user interface and controls are similar between the PC and the PS Vita. By default, players can play the PC version using a mouse and a keyboard, but may also play the game using an Xbox 360 Controller, which the game supports natively. The player's Character ID, Health (HP) and Photon Points (PP) are displayed at the bottom left corner of the screen. At the bottom of the screen, the sub-palette may contain consumable items, class active skills, Techniques and Photon Blast skills. The mini-map is located at the top-right corner of the screen. When a target is acquired, the top-left corner of the screen displays the information and status of the target.[citation needed] The chat log displays messages left by players and NPCs, as well as system messages. Chat commands can customize text in many ways, such as changing the colors of the text or using special speech bubbles and animations. The player can also create and display Symbol Arts, images made within the game out of various symbolic objects. Autowords can also be created for a character to react to certain events in battle automatically, such as dying or successfully completing a mission.[citation needed] Gameplay in Phantasy Star Online 2 is action-oriented, and features a diverse selection of weapon types and playstyles for the player to choose from.[citation needed] In combat, players engage enemies in real-time with various attacks; attacks can be chained for additional damage. In addition to standard attacks, combos can be augmented with powerful attacks called Photon Arts that use a resource called Photon Points (PP). Certain Classes have the ability to use Techniques, attacks similar to magic, that also use PP. PP is consumed whenever the player uses these attacks; the player cannot attack with Photon Arts or Techniques if they do not have sufficient PP, but PP naturally restores on its own or can be recovered manually by attacking enemies with standard attacks. In some areas of the game, Photons can be generated by defeating enemies to fill up the Photon level in the environment. In return, Photon-sensitive effects (PSE) can provide bonuses to the players in that area. When one of these effects reaches the maximum level of 8, an event known as PSE Burst can occur where many enemies will rapidly spawn for a limited time. This can be further extended by causing a different PSE Burst to form a Cross Burst.[citation needed] Upon reaching a certain level, each player will be granted a Mag, a small droid that hovers around the owner. Mags can be fed a variety of items in order to strengthen and eventually evolve them. In addition to enhancing the player's stats, a mag will support the player with abilities such as healing or buffing under certain circumstances. Mags also enable the Photon Blast ability, in which the player and mag summon a Photon-based avatar for a brief time to attack enemies or support party members, depending on the type of mag. Photon Blasts can only be used after defeating a certain number of enemies and generating enough Photon energy to fill up its gauge.[citation needed] The game's story primarily focuses on the exploits of the space-faring organization known as Oracle, who uses Photons to traverse the universe and seek new planets for potential colonization while simultaneously suppressing the threat of the Falspawn, alien beings created by evil entities known as Dark Falz that only exist to destroy the universe. Oracle is split between a Mothership, housing the fleet's central core, and a massive fleet of spaceships that contains all civilian entities and the fleet's prime military and exploration department known as ARKS (Artificial Relicit to Keep Species). Initially, ARKS is sent to investigate activity on three planets: Naverius, a planet whose ecosystem was primarily forest before much of the planet became locked in eternal winter, Lillipa, a desert planet inhabited by rabbit-like natives known as "Lillipans", and Amduscia, a bifurcated planet with a volcanic core surrounded by a mass of floating islands inhabited by humanoid dragonfolk. Later story arcs feature the planet Wopal, an ocean planet, and Harukotan, a planet in the shape of a taijitu inhabited by two opposing races. In EPISODE 4, exploration expands to encompass a fictional counterpart of Earth located in an alternate dimension, and in EPISODE 5, an alternate dimension known as "Omega" located within a black hole becomes the focal point of the story. The story follows the player character, a graduating member of the ARKS Cadet program. During their graduation exercise on Naverius, the Cadets are attacked by the Falspawn, forcing ARKS veterans Zeno and Echo to arrive and rescue the player. Upon arriving on the ARKS Ship, the player encounters a woman named Xion, who grants the player a Matter Board, an artifact with the ability to alter fate. Using the Matter Board to return to the graduation exercise, the player rescues a girl named Matoi, who has apparent amnesia, and sends her to the ARKS Ship to recover. During an expedition to Naverius' Tundra area, the player obtains a fragment of a mysterious weapon named Clarissa, and is urged by Xion to find the remaining pieces hidden on Amduskia and Lillipa. Upon doing so, the player takes the pieces to master weaponsmith Jig, who agrees to repair the weapon, but during a Falspawn assault on Jig's ship, Themis 128, the completed weapon is stolen by ARKS members Gettemhult and Melfonseana. Zeno, Echo, and the player are accompanied by Council of Six members Casra and Maria to pursue the two rogue members to a shrine within Naverius' Ruins area. Gettemhult gravely wounds Melfonseana and uses the Clarissa to break the seal on Dark Falz [Elder], a Dark Falz fought by ARKS 40 years in the past. After [Elder] possesses Gettemhult, the player and Echo escape with Melfonseana while Zeno, Casra, and Maria lure [Elder] away. Zeno is presumed dead after the incident. ARKS proceeds to wage war on [Elder] once more, and are successful in defeating him. During a post-battle scene, [Elder] meets other Dark Falzes: [Apprentice], [Gemini], and [Persona]. After the battle, the player discovers that a mysterious girl that they have repeatedly encountered over the course of the story is actually a famous pop idol named Quna who lives a double life as an assassin. Quna reveals to the player that she is chasing a dragon named Haddred, her childhood friend who was created by ARKS to be used as a living weapon but escaped from captivity. Quna and the player corner Haddred at Amduscia, where they ultimately decide to kill him as an act of mercy. Haddred shares parting words with Quna prior to his death. The player and Xion are approached by Luther, the founder of ARKS and the last remaining Photoner, who desires to gain omniscience by absorbing Xion. Following a preliminary expedition to the planet Wopal, the player meets Xiao, a version of Xion from an alternate universe. Xiao bestows the power of time travel to the player and sends them back in time to rescue Zeno and ARKS operative Uruk to thwart Luther's plans. Xion reveals that she is the Mothership's core and sends the player and Matoi to rescue her from Luther. During the expedition, Matoi is revealed to be the true wielder of the Clarissa. Luther successfully absorbs Xion and gains omniscience, but is defeated by the heroes. Luther's anger over his defeat causes him to transform into Dark Falz [Luther] and take over the Mothership, but Xiao intervenes and summons his own Mothership, saving ARKS from imminent peril. Xion helps the heroes escape from [Luther], but perishes. Xiao sends the player ten years into the past to meet Klariskrays II, a member of the Council of Six and Matoi's former identity. Seeking to provoke Klariskrays II to further his schemes, Luther helps an older version of Dark Falz [Apprentice] attack an ARKS Ship. During the attack, Klariskrays II confronts [Apprentice], but is deterred by [Apprentice]'s powers. [Persona] comes to Klariskrays II's aid but impales her shortly after, causing Klariskrays II to transform into a Dark Falz. The player intervenes and repels [Persona], who is revealed to be the player from an alternate timeline. The Clarissa partially purifies Klariskrays II, but Klariskrays II loses her memories and is sent ten years into the future as a result. Xiao sends the player and Matoi to the planet Harukotan to stop the efforts of Dark Falz [Gemini], who are consuming planets for an unknown reason. [Gemini] reveals that the true purpose of the Dark Falzes is to revive the [Profound Darkness], a failed clone of Xion corrupted by the Photoners that had to be sealed away; the fight between the Photoners and the [Profound Darkness] caused the Photoners to lose their ability to use Photons, prompting them to create ARKS in their place. After escaping a trap laid by [Gemini], the player and Matoi confront them in the Black Territory's throne room at Harukotan and defeat them, but [Gemini] retaliates by attacking them with highly-concentrated F-Factor in a last ditch effort. The player attempts to sacrifice themselves to save Matoi, but Matoi, unwilling to see the player become the [Profound Darkness], absorbs the F-Factor, becoming the [Profound Darkness]. [Persona] appears and steals the Clarissa that was left behind. [Persona] confronts the player and offers to join forces to kill Matoi, thereby destroying the [Profound Darkness] and saving the universe. The player agrees to help [Persona], and together they confront Matoi at the heart of Naverius' Corrupted Area. [Persona] sacrifices itself to allow the player to kill Matoi, but Matoi's death causes the player to transform into a new [Persona], creating a time loop. Using the Matter Board, the player discovers a new fate, and declines the offer to help [Persona]. With the assistance of the Council of Six, the player seals Matoi's power and defeats her in a bid to purify her. Matoi, unwilling to allow the [Profound Darkness] to be fully reborn, attempts to kill herself with a large amount of F-Factor. The player again attempts to sacrifice themselves for Matoi, but [Persona], inspired by the player's ability to defy fate, uses the Clarissa to absorb the F-Factor from both the player and Matoi, causing them to become the [Profound Darkness] in Matoi's place. ARKS successfully repels the [Profound Darkness], but Xiao warns that given the power of its host, it may return. Four years after the events of EPISODE 3 and one year after the events of Phantasy Star Online 2 The Animation, the player is revived from stasis by the operator Xiera to accompany a new recruit named Hitsugi, a young boy, who is suspected to have ties to an internal invasion of fake ARKS members. During the mission, Hitsugi is attacked by a mysterious black mass; the player attempts to purify Hitsugi, but Hitsugi disappears prematurely. "Hitsugi" is revealed to be a high school girl from Earth playing the video game Phantasy Star Online 2, who finds a strange boy with her avatar's appearance in her room after the fiasco. Hitsugi names the boy "Aru". The player is subsequently sent to investigate Earth. Through trans-dimensional video feeds, it is discovered that Earth uses a parallel mutation of Photons called Ether that is primarily used as a method of high-speed data transmission, but also resonates with the emotions and fears of the general public to create monsters called Phantoms. The company ESC-A, who created Phantasy Star Online 2, is actually a front for a mysterious organization of Ether-sensitives known as Mother Cluster. Opposing them are the Earth Guides, Ether-sensitives lead by Ardem S. Sacred who fight back against Mother Cluster's Phantoms. The player, Hitsugi, and Hitsugi's brother Enga travel around the world to suppress Mother Cluster's efforts. During an attack on Las Vegas, Hitsgui is killed; this triggers Aru's Dark Falz powers to awaken, and he revives Hitsugi, who is captured and taken to Mother Cluster's home base on the Moon. Enga and the player rescue Hitsugi, but discover that Hitsugi was a ploy to allow Mother Cluster to attack the ARKS Ship. The player and Hitsugi return to the ARKS Ship and fend off Mother Cluster, but Mother, the leader of Mother Cluster, absorbs Aru and escapes. The heroes pursue Mother back to the Moon base, where she reveals that she is a failed Xion clone discarded by the Photoners and seeks vengeance against them. The heroes defeat Mother, causing her and Aru to separate, and she is redeemed by the heroes. However, Ardem appears and kills and absorbs Mother, revealing his true plan to usher in the next stage of humanity's evolution with Ether. The heroes travel to Yggdrasil and confront Ardem, who banishes the player back to the Oracle dimension and strips the heroes of their Ether abilities. Back on the ARKS Ship, Aru is revealed to have a fragment of Mother's consciousness remaining with him. Mother possesses Aru and returns to Earth with the player, restoring the heroes' powers in the process, and they defeat Ardem with their combined power. The player and Matoi are sent to destroy the [Profound Darkness] permanently by absorbing its host, [Persona]. During the attempt, the player utilizes Ether against the [Profound Darkness], prompting it to capture the player and transport them to an alternate dimension. After rescuing a young girl, the player returns to Oracle and is approached by Alma, the human host for the first Klariskrays, who informs them of a strange black hole containing an alternate dimension known as "Omega". Alma uses her ability to stop time to send the player back to Omega. In Omega, the player reunites with the girl, who introduces herself as Harriet. Omega has become overrun with a substance called Ephemera, which is discovered to be a form of the [Profound Darkness]'s corruption. The player, assumed to be the chosen one from an ancient prophecy, agrees to help Harriet free Omega from the power of Ephemera. The player and Harriet travel across Omega, putting a stop to Ephemera-based schemes. In each of Omega's four countries, the heroes encounter a host of a Dark Falz and defeat them, with the player absorbing the host's consciousness and some of their powers. They are also repeatedly accosted by Elmir, who appears to be forcing the hosts to become Dark Falz. After all four Falzes are defeated, Elmir is revealed to be the successor of [Persona] and tricked the heroes into defeating the Falzes so their essences could be absorbed by Omega, revealed to be an incarnation of the [Profound Darkness]. Elmir kidnaps Harriet and intends to use her to destroy the outside dimensions, sealing her in a giant flower. Advancing to the flower's interior, the player confronts and defeat Elmir once and for all. Harriet is saved and is deemed the new goddess of Omega. After the black hole closes, the heroes are intercepted by Shiva, a Photoner imbued with the power of the [Profound Darkness] who used the black hole's power to return to life. Shiva defeats the player and other powerful ARKS members in battle, but is interrupted by Harriet, who has been reincarnated in the form of a weapon. Shiva vows to return and escapes. Shiva and her cohorts, Varuna and Mithra, begin their assault on ARKS' forces, starting with an attack on Mothership Xiao. During the raid, Shiva successfully takes over the Mothership and gravely wounds Xiao, forcing ARKS to retreat. To save Xiao, the heroes travel to Amduskia, where Sarah merges a fragment of Xiao's consciousness with the body of a dormant Xion clone named Kashina to grant Xiao a new body. The player and Matoi are sent to Harukotan to thwart a Luminmech invasion and ally with Sukunahime to ensnare Shiva in a trap, but are tricked into fighting Mithra. Mithra is fatally wounded in battle and dies due to the trap, but Shiva regains the upper hand and defeats the heroes. Phaleg, a member of Mother Cluster, intervenes and rescues the heroes. Phaleg and ARKS are alerted to a Luminmech attack on Earth, and the player returns to the Earth dimension to assist in the counterattack. The player travels across Tokyo, teaming up with allied forces on the planet as well as ARKS member Aika to repel the Photoners. Following the assault, Xiao reveals to the heroes a plan to use Omega to seal Shiva's abilities on a universal scale. According to Sega COO Naoya Tsurumi, Phantasy Star Online 2 took over five years to develop. Sega "pulled out all the stops", believing the game to be a crucial entry point into the growing free-to-play market on multiple devices. A cross-platform strategy involving PC, handhelds, and smartphones was made possible by the sharing of cloud data. Moreover, Tsurumi stated that the game would serve as a model for other intellectual properties as part of Sega's broader strategy "to further develop the whole of Asia as a single market."[15] On February 5, 2011, at the Phantasy Star Portable 2 Infinity Nationwide Fan Thanks Festival 2011 in Japan, Sega announced that the alpha test for Phantasy Star Online 2 would begin in the summer. They stated "Entry into the test will not be open; instead, all participants will be selected by lottery. And your first chance at putting your name into the drawing will be by purchasing Phantasy Star Portable 2 Infinity."[16] On February 7, Sega listed alternate ways for users to enter into the lottery on the PSO2 website.[17] On March 9, 2012, Sony announced that Phantasy Star Online 2 would also be released on the PS Vita. On March 26, it was announced that the game would also appear on iOS and Android as Phantasy Star Online 2 es.[18] Open beta began on June 21, 2012, as free-to-play. Open beta ended on July 2, 2012, in preparation for release on July 4, 2012. Characters created by players during open beta were carried over to the live servers. EPISODE2 of Phantasy Star Online 2 launched on July 17, 2013, which introduced the new Dewman race and the Braver class.[19] EPISODE3 launched on August 27, 2014, which introduced the new Bouncer class and Casino, new skills for every class, new items, a new planet, and new quests.[20] Reborn:EPISODE4 was released on January 27, 2016, and the main theme was revealed to be 'new experience'. It introduced even more advanced customization features, a new planet (Earth), and the brand-new Summoner class.[citation needed] The game was launched in Japan on July 4, 2012. The game was free to download and free-to-play, with an optional real money to in-game currency feature known as the "ARKS Cash" system. Sega also has released a retail version of the game on September 13, 2012 along with an installation disc bundled with extra bonuses and in-game items. Asiasoft, an MMORPG publisher released Phantasy Star Online 2 in Southeast Asia. The game was fully translated to English with huge changes to its menu, items and classes name. This is mainly to make the game much easier to understand for newcomers to the series. They also released a Thai language version of the game for Thailand players only. The closed beta for it began on April 10, 2014,[21] with the official launch on May 29, 2014.[22] Asiasoft announced they would also distribute Episode 2, which was released on March 5, 2015.[citation needed] However On April 5, 2017, Asiasoft announced they would end servicing Phantasy Star Online 2 to Southeast Asia countries, including Thailand, on May 26, 2017.[23] There's also a Traditional Chinese version released in Taiwan and Hong Kong, which also lasted 3 years before the server closed in early 2017.[citation needed] On July 9, 2012, 5 days after the original Japanese release, SEGA announced plans to release the game in the west as early as 2013, and English players were given a teaser of an English version of the game during the Penny Arcade Expo in Seattle, Washington on August 31, 2012. However, the game was delayed until further notice.[citation needed] The western release may have been cancelled in the later half of 2013.[24] In November 2017, the English website for the game was taken down.[25] On June 9, 2019, a North American release was announced at Microsoft's E3 press conference[13][14], launching in the Spring of 2020, with no current plans for a release in Europe, Middle East and Africa.[3][4] The game will feature cross-play between Xbox One and PC.[14] On February 7 to 9, 2020, a three day closed beta test phase was only playable on Xbox One. The game's four week open beta test phase began on March 17, 2020 and concluded on April 14, 2020 to concede the official launch. The PC version launched on May 27, 2020. The Western release features dual audio support with English and Japanese voiceovers, along with brand new English versions of the tracks that are sung by Quna (voiced in English by Kayli Mills[26] and in Japanese by Eri Kitamura[26]). The western release also supports Japanese UI text and subtitles. An anime television series adaptation based on the game aired on TBS from January to March 2016.[27] The adaptation was directed by Keiichiro Kawaguchi at Telecom Animation Film, with scripts written by Mitsutaka Hirota and music composed by Takashi Ōmama. The story is set one year prior to the events of EPISODE 4 and five years after the events of Phantasy Star Online 2 On Stage. The opening theme is "Zessei Stargate" (絶世スターゲイト; Matchless Stargate) by Shouta Aoi, and the ending theme is performed by Rina Izumi (Ayaka Suwa) and Aika Suzuki (M.A.O).[citation needed] The anime was licensed by Sentai Filmworks in North America, and was simulcast by Crunchyroll.[28] A new anime television series titled Phantasy Star Online 2: Episode Oracle premiered on October 7, 2019 on Tokyo MX and BS11. The series recompiled the story of "Episodes 1-3" of the original game, and also included an original story.[29] The 25-episode television series was directed by Masaki Tachibana at Gonzo, with scripts written by Hiroshi Ōnogi, Shigeru Morita, and Bunsei Asanuma, and characters designed by Shinpei Koikawa.[30] The Episode Oracle opening theme is "Destiny" by Aimee Blackschleger, and the ending theme is "Timeless Fortune" by Mika Arisaka.[31] Registered users for the game exceeded 2.5 million in March 2013.[32] By August 2015, the game had over 3.5 million registered users.[33] As of September 2016, the game has over 4.5 million users.[34] Sega confirmed in 2018 that the PlayStation Vita version had 1.5 million downloads.[35] Famitsu gave the game a score of 33 out of 40.[citation needed] The game won the Rookie of the Year 2012 WebMoney Award.[36] Sega released Phantasy Star Nova in 2014. The game shares similar elements to and is set in the same world as Phantasy Star Online 2, and is also part of the Online series.[37] A novelisation, Phantasy Star Online 2 Side Story, began on June 15, 2014.[38] The North American release received mixed to positive reviews. IGN gave the game a score of a 7/10, praising the visuals, story, online capabilities, and gameplay, while criticizing the implementation of micro transactions."
  2. until

    Yes
  3. until
    Host: @Riptide Token: Other Event Token Description: We will be playing Phantasy Star Online 2, "Phantasy Star Online 2[8] is a free-to-play online action role-playing game in the Phantasy Star series developed and published by Sega. Created as a successor to Phantasy Star Online and Phantasy Star Universe, Phantasy Star Online 2 features gameplay elements and aesthetics reminiscent of previous Phantasy Star games while incorporating unique twists on the formula. The initial version was released for Windows in Japan in July 2012.[9][10] A PlayStation Vita version was released in February 2013, while a PlayStation 4 version was released in April 2016. A spin-off/companion game, Phantasy Star Online 2es, was released for Android and iOS in 2014.[11][12] A Nintendo Switch cloud version, entitled Phantasy Star Online 2 Cloud was released in April 2018. At E3 2019, it was announced that the game would be releasing outside of Asia for the first time on the Xbox One and Microsoft Windows in early 2020.[3][13][14] Upon starting the game, the player can select one of several servers, known as "Ships," to play. Players create and customize their characters to be used in the game. The name, gender, race, character class, body and facial features are available for customization during the character creation process, and later, the player can acquire a number of accessories and aesthetic goods to further customize their characters. There are various races available to the players in the game, which include Human, Newman (bio-engineered humanoid elves), CAST (manmade androids), and Deuman (species that contains recessive Darker genes in them). At the start of the game, players may select from one of nine starting classes, each with unique stat spreads and weapon specialties. Three more "Successor Classes" can also be unlocked when the player meets certain requirements. Classes can be changed at will in the game's lobby; levels and statistics earned with a specific Class are independent of progress made with other Classes on the same character. Classes can also be customized with Skill Points earned from leveling up, which can be spent on a Skill Tree to learn Skills unique to the Class; Skill abilities can range from passive effects such as boosting stats to toggle abilities that power up your character temporarily. After a certain level, players can also assign a Subclass, a secondary Class that augments the player's Main Class by granting access to most of its Skills, Photon Arts, and Techniques. The user interface and controls are similar between the PC and the PS Vita. By default, players can play the PC version using a mouse and a keyboard, but may also play the game using an Xbox 360 Controller, which the game supports natively. The player's Character ID, Health (HP) and Photon Points (PP) are displayed at the bottom left corner of the screen. At the bottom of the screen, the sub-palette may contain consumable items, class active skills, Techniques and Photon Blast skills. The mini-map is located at the top-right corner of the screen. When a target is acquired, the top-left corner of the screen displays the information and status of the target.[citation needed] The chat log displays messages left by players and NPCs, as well as system messages. Chat commands can customize text in many ways, such as changing the colors of the text or using special speech bubbles and animations. The player can also create and display Symbol Arts, images made within the game out of various symbolic objects. Autowords can also be created for a character to react to certain events in battle automatically, such as dying or successfully completing a mission.[citation needed] Gameplay in Phantasy Star Online 2 is action-oriented, and features a diverse selection of weapon types and playstyles for the player to choose from.[citation needed] In combat, players engage enemies in real-time with various attacks; attacks can be chained for additional damage. In addition to standard attacks, combos can be augmented with powerful attacks called Photon Arts that use a resource called Photon Points (PP). Certain Classes have the ability to use Techniques, attacks similar to magic, that also use PP. PP is consumed whenever the player uses these attacks; the player cannot attack with Photon Arts or Techniques if they do not have sufficient PP, but PP naturally restores on its own or can be recovered manually by attacking enemies with standard attacks. In some areas of the game, Photons can be generated by defeating enemies to fill up the Photon level in the environment. In return, Photon-sensitive effects (PSE) can provide bonuses to the players in that area. When one of these effects reaches the maximum level of 8, an event known as PSE Burst can occur where many enemies will rapidly spawn for a limited time. This can be further extended by causing a different PSE Burst to form a Cross Burst.[citation needed] Upon reaching a certain level, each player will be granted a Mag, a small droid that hovers around the owner. Mags can be fed a variety of items in order to strengthen and eventually evolve them. In addition to enhancing the player's stats, a mag will support the player with abilities such as healing or buffing under certain circumstances. Mags also enable the Photon Blast ability, in which the player and mag summon a Photon-based avatar for a brief time to attack enemies or support party members, depending on the type of mag. Photon Blasts can only be used after defeating a certain number of enemies and generating enough Photon energy to fill up its gauge.[citation needed] The game's story primarily focuses on the exploits of the space-faring organization known as Oracle, who uses Photons to traverse the universe and seek new planets for potential colonization while simultaneously suppressing the threat of the Falspawn, alien beings created by evil entities known as Dark Falz that only exist to destroy the universe. Oracle is split between a Mothership, housing the fleet's central core, and a massive fleet of spaceships that contains all civilian entities and the fleet's prime military and exploration department known as ARKS (Artificial Relicit to Keep Species). Initially, ARKS is sent to investigate activity on three planets: Naverius, a planet whose ecosystem was primarily forest before much of the planet became locked in eternal winter, Lillipa, a desert planet inhabited by rabbit-like natives known as "Lillipans", and Amduscia, a bifurcated planet with a volcanic core surrounded by a mass of floating islands inhabited by humanoid dragonfolk. Later story arcs feature the planet Wopal, an ocean planet, and Harukotan, a planet in the shape of a taijitu inhabited by two opposing races. In EPISODE 4, exploration expands to encompass a fictional counterpart of Earth located in an alternate dimension, and in EPISODE 5, an alternate dimension known as "Omega" located within a black hole becomes the focal point of the story. The story follows the player character, a graduating member of the ARKS Cadet program. During their graduation exercise on Naverius, the Cadets are attacked by the Falspawn, forcing ARKS veterans Zeno and Echo to arrive and rescue the player. Upon arriving on the ARKS Ship, the player encounters a woman named Xion, who grants the player a Matter Board, an artifact with the ability to alter fate. Using the Matter Board to return to the graduation exercise, the player rescues a girl named Matoi, who has apparent amnesia, and sends her to the ARKS Ship to recover. During an expedition to Naverius' Tundra area, the player obtains a fragment of a mysterious weapon named Clarissa, and is urged by Xion to find the remaining pieces hidden on Amduskia and Lillipa. Upon doing so, the player takes the pieces to master weaponsmith Jig, who agrees to repair the weapon, but during a Falspawn assault on Jig's ship, Themis 128, the completed weapon is stolen by ARKS members Gettemhult and Melfonseana. Zeno, Echo, and the player are accompanied by Council of Six members Casra and Maria to pursue the two rogue members to a shrine within Naverius' Ruins area. Gettemhult gravely wounds Melfonseana and uses the Clarissa to break the seal on Dark Falz [Elder], a Dark Falz fought by ARKS 40 years in the past. After [Elder] possesses Gettemhult, the player and Echo escape with Melfonseana while Zeno, Casra, and Maria lure [Elder] away. Zeno is presumed dead after the incident. ARKS proceeds to wage war on [Elder] once more, and are successful in defeating him. During a post-battle scene, [Elder] meets other Dark Falzes: [Apprentice], [Gemini], and [Persona]. After the battle, the player discovers that a mysterious girl that they have repeatedly encountered over the course of the story is actually a famous pop idol named Quna who lives a double life as an assassin. Quna reveals to the player that she is chasing a dragon named Haddred, her childhood friend who was created by ARKS to be used as a living weapon but escaped from captivity. Quna and the player corner Haddred at Amduscia, where they ultimately decide to kill him as an act of mercy. Haddred shares parting words with Quna prior to his death. The player and Xion are approached by Luther, the founder of ARKS and the last remaining Photoner, who desires to gain omniscience by absorbing Xion. Following a preliminary expedition to the planet Wopal, the player meets Xiao, a version of Xion from an alternate universe. Xiao bestows the power of time travel to the player and sends them back in time to rescue Zeno and ARKS operative Uruk to thwart Luther's plans. Xion reveals that she is the Mothership's core and sends the player and Matoi to rescue her from Luther. During the expedition, Matoi is revealed to be the true wielder of the Clarissa. Luther successfully absorbs Xion and gains omniscience, but is defeated by the heroes. Luther's anger over his defeat causes him to transform into Dark Falz [Luther] and take over the Mothership, but Xiao intervenes and summons his own Mothership, saving ARKS from imminent peril. Xion helps the heroes escape from [Luther], but perishes. Xiao sends the player ten years into the past to meet Klariskrays II, a member of the Council of Six and Matoi's former identity. Seeking to provoke Klariskrays II to further his schemes, Luther helps an older version of Dark Falz [Apprentice] attack an ARKS Ship. During the attack, Klariskrays II confronts [Apprentice], but is deterred by [Apprentice]'s powers. [Persona] comes to Klariskrays II's aid but impales her shortly after, causing Klariskrays II to transform into a Dark Falz. The player intervenes and repels [Persona], who is revealed to be the player from an alternate timeline. The Clarissa partially purifies Klariskrays II, but Klariskrays II loses her memories and is sent ten years into the future as a result. Xiao sends the player and Matoi to the planet Harukotan to stop the efforts of Dark Falz [Gemini], who are consuming planets for an unknown reason. [Gemini] reveals that the true purpose of the Dark Falzes is to revive the [Profound Darkness], a failed clone of Xion corrupted by the Photoners that had to be sealed away; the fight between the Photoners and the [Profound Darkness] caused the Photoners to lose their ability to use Photons, prompting them to create ARKS in their place. After escaping a trap laid by [Gemini], the player and Matoi confront them in the Black Territory's throne room at Harukotan and defeat them, but [Gemini] retaliates by attacking them with highly-concentrated F-Factor in a last ditch effort. The player attempts to sacrifice themselves to save Matoi, but Matoi, unwilling to see the player become the [Profound Darkness], absorbs the F-Factor, becoming the [Profound Darkness]. [Persona] appears and steals the Clarissa that was left behind. [Persona] confronts the player and offers to join forces to kill Matoi, thereby destroying the [Profound Darkness] and saving the universe. The player agrees to help [Persona], and together they confront Matoi at the heart of Naverius' Corrupted Area. [Persona] sacrifices itself to allow the player to kill Matoi, but Matoi's death causes the player to transform into a new [Persona], creating a time loop. Using the Matter Board, the player discovers a new fate, and declines the offer to help [Persona]. With the assistance of the Council of Six, the player seals Matoi's power and defeats her in a bid to purify her. Matoi, unwilling to allow the [Profound Darkness] to be fully reborn, attempts to kill herself with a large amount of F-Factor. The player again attempts to sacrifice themselves for Matoi, but [Persona], inspired by the player's ability to defy fate, uses the Clarissa to absorb the F-Factor from both the player and Matoi, causing them to become the [Profound Darkness] in Matoi's place. ARKS successfully repels the [Profound Darkness], but Xiao warns that given the power of its host, it may return. Four years after the events of EPISODE 3 and one year after the events of Phantasy Star Online 2 The Animation, the player is revived from stasis by the operator Xiera to accompany a new recruit named Hitsugi, a young boy, who is suspected to have ties to an internal invasion of fake ARKS members. During the mission, Hitsugi is attacked by a mysterious black mass; the player attempts to purify Hitsugi, but Hitsugi disappears prematurely. "Hitsugi" is revealed to be a high school girl from Earth playing the video game Phantasy Star Online 2, who finds a strange boy with her avatar's appearance in her room after the fiasco. Hitsugi names the boy "Aru". The player is subsequently sent to investigate Earth. Through trans-dimensional video feeds, it is discovered that Earth uses a parallel mutation of Photons called Ether that is primarily used as a method of high-speed data transmission, but also resonates with the emotions and fears of the general public to create monsters called Phantoms. The company ESC-A, who created Phantasy Star Online 2, is actually a front for a mysterious organization of Ether-sensitives known as Mother Cluster. Opposing them are the Earth Guides, Ether-sensitives lead by Ardem S. Sacred who fight back against Mother Cluster's Phantoms. The player, Hitsugi, and Hitsugi's brother Enga travel around the world to suppress Mother Cluster's efforts. During an attack on Las Vegas, Hitsgui is killed; this triggers Aru's Dark Falz powers to awaken, and he revives Hitsugi, who is captured and taken to Mother Cluster's home base on the Moon. Enga and the player rescue Hitsugi, but discover that Hitsugi was a ploy to allow Mother Cluster to attack the ARKS Ship. The player and Hitsugi return to the ARKS Ship and fend off Mother Cluster, but Mother, the leader of Mother Cluster, absorbs Aru and escapes. The heroes pursue Mother back to the Moon base, where she reveals that she is a failed Xion clone discarded by the Photoners and seeks vengeance against them. The heroes defeat Mother, causing her and Aru to separate, and she is redeemed by the heroes. However, Ardem appears and kills and absorbs Mother, revealing his true plan to usher in the next stage of humanity's evolution with Ether. The heroes travel to Yggdrasil and confront Ardem, who banishes the player back to the Oracle dimension and strips the heroes of their Ether abilities. Back on the ARKS Ship, Aru is revealed to have a fragment of Mother's consciousness remaining with him. Mother possesses Aru and returns to Earth with the player, restoring the heroes' powers in the process, and they defeat Ardem with their combined power. The player and Matoi are sent to destroy the [Profound Darkness] permanently by absorbing its host, [Persona]. During the attempt, the player utilizes Ether against the [Profound Darkness], prompting it to capture the player and transport them to an alternate dimension. After rescuing a young girl, the player returns to Oracle and is approached by Alma, the human host for the first Klariskrays, who informs them of a strange black hole containing an alternate dimension known as "Omega". Alma uses her ability to stop time to send the player back to Omega. In Omega, the player reunites with the girl, who introduces herself as Harriet. Omega has become overrun with a substance called Ephemera, which is discovered to be a form of the [Profound Darkness]'s corruption. The player, assumed to be the chosen one from an ancient prophecy, agrees to help Harriet free Omega from the power of Ephemera. The player and Harriet travel across Omega, putting a stop to Ephemera-based schemes. In each of Omega's four countries, the heroes encounter a host of a Dark Falz and defeat them, with the player absorbing the host's consciousness and some of their powers. They are also repeatedly accosted by Elmir, who appears to be forcing the hosts to become Dark Falz. After all four Falzes are defeated, Elmir is revealed to be the successor of [Persona] and tricked the heroes into defeating the Falzes so their essences could be absorbed by Omega, revealed to be an incarnation of the [Profound Darkness]. Elmir kidnaps Harriet and intends to use her to destroy the outside dimensions, sealing her in a giant flower. Advancing to the flower's interior, the player confronts and defeat Elmir once and for all. Harriet is saved and is deemed the new goddess of Omega. After the black hole closes, the heroes are intercepted by Shiva, a Photoner imbued with the power of the [Profound Darkness] who used the black hole's power to return to life. Shiva defeats the player and other powerful ARKS members in battle, but is interrupted by Harriet, who has been reincarnated in the form of a weapon. Shiva vows to return and escapes. Shiva and her cohorts, Varuna and Mithra, begin their assault on ARKS' forces, starting with an attack on Mothership Xiao. During the raid, Shiva successfully takes over the Mothership and gravely wounds Xiao, forcing ARKS to retreat. To save Xiao, the heroes travel to Amduskia, where Sarah merges a fragment of Xiao's consciousness with the body of a dormant Xion clone named Kashina to grant Xiao a new body. The player and Matoi are sent to Harukotan to thwart a Luminmech invasion and ally with Sukunahime to ensnare Shiva in a trap, but are tricked into fighting Mithra. Mithra is fatally wounded in battle and dies due to the trap, but Shiva regains the upper hand and defeats the heroes. Phaleg, a member of Mother Cluster, intervenes and rescues the heroes. Phaleg and ARKS are alerted to a Luminmech attack on Earth, and the player returns to the Earth dimension to assist in the counterattack. The player travels across Tokyo, teaming up with allied forces on the planet as well as ARKS member Aika to repel the Photoners. Following the assault, Xiao reveals to the heroes a plan to use Omega to seal Shiva's abilities on a universal scale. According to Sega COO Naoya Tsurumi, Phantasy Star Online 2 took over five years to develop. Sega "pulled out all the stops", believing the game to be a crucial entry point into the growing free-to-play market on multiple devices. A cross-platform strategy involving PC, handhelds, and smartphones was made possible by the sharing of cloud data. Moreover, Tsurumi stated that the game would serve as a model for other intellectual properties as part of Sega's broader strategy "to further develop the whole of Asia as a single market."[15] On February 5, 2011, at the Phantasy Star Portable 2 Infinity Nationwide Fan Thanks Festival 2011 in Japan, Sega announced that the alpha test for Phantasy Star Online 2 would begin in the summer. They stated "Entry into the test will not be open; instead, all participants will be selected by lottery. And your first chance at putting your name into the drawing will be by purchasing Phantasy Star Portable 2 Infinity."[16] On February 7, Sega listed alternate ways for users to enter into the lottery on the PSO2 website.[17] On March 9, 2012, Sony announced that Phantasy Star Online 2 would also be released on the PS Vita. On March 26, it was announced that the game would also appear on iOS and Android as Phantasy Star Online 2 es.[18] Open beta began on June 21, 2012, as free-to-play. Open beta ended on July 2, 2012, in preparation for release on July 4, 2012. Characters created by players during open beta were carried over to the live servers. EPISODE2 of Phantasy Star Online 2 launched on July 17, 2013, which introduced the new Dewman race and the Braver class.[19] EPISODE3 launched on August 27, 2014, which introduced the new Bouncer class and Casino, new skills for every class, new items, a new planet, and new quests.[20] Reborn:EPISODE4 was released on January 27, 2016, and the main theme was revealed to be 'new experience'. It introduced even more advanced customization features, a new planet (Earth), and the brand-new Summoner class.[citation needed] The game was launched in Japan on July 4, 2012. The game was free to download and free-to-play, with an optional real money to in-game currency feature known as the "ARKS Cash" system. Sega also has released a retail version of the game on September 13, 2012 along with an installation disc bundled with extra bonuses and in-game items. Asiasoft, an MMORPG publisher released Phantasy Star Online 2 in Southeast Asia. The game was fully translated to English with huge changes to its menu, items and classes name. This is mainly to make the game much easier to understand for newcomers to the series. They also released a Thai language version of the game for Thailand players only. The closed beta for it began on April 10, 2014,[21] with the official launch on May 29, 2014.[22] Asiasoft announced they would also distribute Episode 2, which was released on March 5, 2015.[citation needed] However On April 5, 2017, Asiasoft announced they would end servicing Phantasy Star Online 2 to Southeast Asia countries, including Thailand, on May 26, 2017.[23] There's also a Traditional Chinese version released in Taiwan and Hong Kong, which also lasted 3 years before the server closed in early 2017.[citation needed] On July 9, 2012, 5 days after the original Japanese release, SEGA announced plans to release the game in the west as early as 2013, and English players were given a teaser of an English version of the game during the Penny Arcade Expo in Seattle, Washington on August 31, 2012. However, the game was delayed until further notice.[citation needed] The western release may have been cancelled in the later half of 2013.[24] In November 2017, the English website for the game was taken down.[25] On June 9, 2019, a North American release was announced at Microsoft's E3 press conference[13][14], launching in the Spring of 2020, with no current plans for a release in Europe, Middle East and Africa.[3][4] The game will feature cross-play between Xbox One and PC.[14] On February 7 to 9, 2020, a three day closed beta test phase was only playable on Xbox One. The game's four week open beta test phase began on March 17, 2020 and concluded on April 14, 2020 to concede the official launch. The PC version launched on May 27, 2020. The Western release features dual audio support with English and Japanese voiceovers, along with brand new English versions of the tracks that are sung by Quna (voiced in English by Kayli Mills[26] and in Japanese by Eri Kitamura[26]). The western release also supports Japanese UI text and subtitles. An anime television series adaptation based on the game aired on TBS from January to March 2016.[27] The adaptation was directed by Keiichiro Kawaguchi at Telecom Animation Film, with scripts written by Mitsutaka Hirota and music composed by Takashi Ōmama. The story is set one year prior to the events of EPISODE 4 and five years after the events of Phantasy Star Online 2 On Stage. The opening theme is "Zessei Stargate" (絶世スターゲイト; Matchless Stargate) by Shouta Aoi, and the ending theme is performed by Rina Izumi (Ayaka Suwa) and Aika Suzuki (M.A.O).[citation needed] The anime was licensed by Sentai Filmworks in North America, and was simulcast by Crunchyroll.[28] A new anime television series titled Phantasy Star Online 2: Episode Oracle premiered on October 7, 2019 on Tokyo MX and BS11. The series recompiled the story of "Episodes 1-3" of the original game, and also included an original story.[29] The 25-episode television series was directed by Masaki Tachibana at Gonzo, with scripts written by Hiroshi Ōnogi, Shigeru Morita, and Bunsei Asanuma, and characters designed by Shinpei Koikawa.[30] The Episode Oracle opening theme is "Destiny" by Aimee Blackschleger, and the ending theme is "Timeless Fortune" by Mika Arisaka.[31] Registered users for the game exceeded 2.5 million in March 2013.[32] By August 2015, the game had over 3.5 million registered users.[33] As of September 2016, the game has over 4.5 million users.[34] Sega confirmed in 2018 that the PlayStation Vita version had 1.5 million downloads.[35] Famitsu gave the game a score of 33 out of 40.[citation needed] The game won the Rookie of the Year 2012 WebMoney Award.[36] Sega released Phantasy Star Nova in 2014. The game shares similar elements to and is set in the same world as Phantasy Star Online 2, and is also part of the Online series.[37] A novelisation, Phantasy Star Online 2 Side Story, began on June 15, 2014.[38] The North American release received mixed to positive reviews. IGN gave the game a score of a 7/10, praising the visuals, story, online capabilities, and gameplay, while criticizing the implementation of micro transactions."
  4. until
    Host: @Riptide Token: Other Event Token Version: Direwolf20 1.12.2 IP: dmg-inc.us.to Whitelist: YES (comment here or send a PM to @Roadie or @MrPowerrsor @Riptide Description: In this event, we will be playing Minecraft, "a sandbox video game developed by Mojang. Minecraft was created by Markus "Notch" Persson in the Java programming language and was released as a public alpha for personal computers in 2009 before officially releasing in November 2011, with Jens Bergensten taking over development around then. It has since been ported to various platforms and is the bestselling video game of all time, with over 180 million copies sold across all platforms and over 112 million monthly active players by 2019. In Minecraft, players explore a blocky, procedurally-generated 3D world, and may discover and extract raw materials, craft tools, build structures or earthworks, and depending on game mode, can fight computer-controlled "mobs", as well as either cooperate with or compete against other players in the same world. These modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets. Minecraft has been critically acclaimed, winning several awards and being cited of the most influential and greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth. Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24] The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[h] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats. New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37] Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42] In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty. Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager NPCs through a trading system, which involves trading emeralds for different goods and vice versa.[45][34] The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30] Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49] In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50] Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56] Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition. Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70] A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. Community-created resource packs, which alter certain game elements including textures and sounds, are also available.[73] Players can also create their own maps, which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[74] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[75] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[76] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[77] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[78] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[79] In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[80] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[81][82][83] Markus "Notch" Persson began developing the game as a project.[84] He was inspired to create Minecraft by several other games such as Dwarf Fortress, Dungeon Keeper, and later, Infiniminer. At the time, he had visualized an isometric 3D building game that would be a cross between his inspirations and had made some early prototypes.[84] Infiniminer heavily influenced the style of gameplay, including the first-person aspect of the game, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[85] Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums,[86] later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[87] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[87] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[88][89][90] On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[91] Over the course of the development, Mojang hired several new employees to work on the project.[92] Mojang moved the game out of beta and released the full version on 18 November 2011.[93] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[94] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[95] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[96] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[97] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[98][99] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[100][101][102][103] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[104] Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[105] The latest update to be fully released is 1.15, the "Buzzy Bees" update, released in 2019, which added bees and related items, parity features, and bugfixes.[106] The latest update to be announced has been called the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and is set to release in 2020.[107] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[104] Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[108] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[109] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[110] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[111][112] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[113][114] In addition to Rosenfeld's work, four tracks composed by Lena Raine were added to the game as part of the "Nether Update" in 2020.[115][116][117] The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][118] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition. Minecraft Classic is an older version of Minecraft that was first available online[119] and can also be played through the game's launcher.[120] Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. There are no non-player characters in this mode, and environmental hazards such as lava do not damage players. Some blocks function differently since their behavior was later changed during development.[121][122][123] Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[124] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[125] Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[126] It includes a Chemistry Resource Pack,[127] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[128] Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[129] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[130] On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[131][132] An iOS version of Minecraft was released on 17 November 2011.[133] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[134] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[135] Gradual updates are periodically released to bring the port closer to the PC version.[136] On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[137] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[138] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[139] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[140][141][142][143] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition. An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[144][145] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[145] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[146][147] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[147] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[144][148][149] An Xbox One version featuring larger worlds among other enhancements[150] was released on 5 September 2014.[150] Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[151][152] A version for PlayStation Vita was also released in October 2014.[153] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[154] On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[155] in Japan on 23 June 2016,[156] and in Europe on 30 June 2016.[157] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[158] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17] On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[159] The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[143] A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use programming languages to manipulate things in the game world.[160] The game was leaked on 20 December 2012, but was quickly pulled off.[161] It was officially released on 11 February 2013.[162] On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[163] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[164][165][166] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[167] Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[168][169] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[170] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[170] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[170] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[171] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[172] On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[173] The final version is expected to be released later in 2020.[174] Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[175][176][177] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[177] Wii U [178] and Nintendo Switch version were also later released [179][180] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[177] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[181] Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[182] The game has a total of 32 block types that players can place.[183] The game also supports multiplayer with up to a total of 10 players.[184] Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[185] Minecraft Dungeons is an upcoming dungeon crawler game that was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[186] It will be released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[187] Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[211][212][213] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[203] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[203] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[208] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. [214] Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[203] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[203] A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[215] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[216] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[217] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[77] Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[205][218][219] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[205] Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[220][221] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[222] and various unpaid references in popular media such as the Penny Arcade webcomic.[223] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[224] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[225] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[226] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[227] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[227][228] On 25 February 2014, the game reached 100 million registered users.[229] By May 2019, over 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[167] The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[230] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[231] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[232] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[233] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[234] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[235] The PlayStation 3 version sold one million copies in five weeks.[236] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[237] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[238] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[239] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[240] The game, including all of its versions, had over 112 million monthly active players by September 2019.[241] In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[242] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[243] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[244][245] and Rock, Paper, Shotgun named it the "game of the year".[246] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[247] It was also awarded Game of the Year by PC Gamer UK.[248] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[249][250] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[251][252] It also won GameCity's video game arts award.[253] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[254][255] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[256][257] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[258] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[259] and a TIGA Games Industry Award in the Best Arcade Game category.[260] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[261] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[262] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[263] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[264] Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[265] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[266] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[267] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[268][269] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[270] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[271] In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[272] and in November 2019 Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[273] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[274] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[275] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[276] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[277] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[278] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[277] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[277][279] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[280] Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[281] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[282] Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[283][284] It was also referenced by electronic music artist deadmau5 in his performances.[285] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[286] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[287] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[288] The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[277] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[289] In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[290] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[291] In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[292] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[293][294] Minecraft has also been used in educational settings.[295] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[296] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[297] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[297] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[296] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[298] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[299] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[300] With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[301] Such virtual creations include a working hard drive,[302] an 8-bit virtual computer,[303] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[304][305] and Game Boy Advance.[306] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[307] Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[308] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[309] Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[310] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[311] After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[312] Other similar games also exist, such as World Craft.[313] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[314] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[315] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[316] These clone titles include UCraft (Nexis Games),[317] Cube Life: Island Survival (Cypronia),[318] Discovery (Noowanda),[319] Battleminer (Wobbly Tooth Games),[320] Cube Creator 3D (Big John Games),[321] and Stone Shire (Finger Gun Games).[322] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[323][178][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011. A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[324] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[325][326] In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[278] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[327][328] and, by that October, it was "in its early days of development".[329][330] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[331][332] Levy later dropped out and was replaced by Rob McElhenney.[333][334] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee resulting in its release date getting delayed.[335] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[336] In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[337] The film is expected to be released in theaters on 4 March 2022.[338] The game has inspired several officially licensed novels: Max Brooks (18 July 2017). Minecraft: The Island: An Official Minecraft Novel. Del Rey. ISBN 9780399181771.[339] Tracey Baptiste (10 July 2018). Minecraft: The Crash: An Official Minecraft Novel. Del Rey. ISBN 9780399180668.[340] Mur Lafferty (9 July 2019). Minecraft: The Lost Journals: An Official Minecraft Novel. Del Rey. ISBN 9780399180699.[340] Catherynne Valente (3 December 2019). Minecraft: The End: An Official Minecraft Novel. Del Rey. ISBN 9780399180729.[340] A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[341] The set, called "Micro World", centres around the game's default player character and a creeper.[342] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[343] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[343] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[344] Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[88] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[278] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[345][346][347] MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[348] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[349] After MineCon, there was an Into The Nether after-party with deadmau5.[350] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[351] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[352] The tickets for the 2012 event sold out in less than two hours.[353] MineCon 2013 was held in Orlando in November as well.[354][355] MineCon 2015 was held in London in July.[356] MineCon 2016 was held in Anaheim in September.[357] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[358] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth," on the unofficial DI DIrewolf20 Minecraft Server.
  5. Riptide

    [DI-CV] Minecraft Funtime

    until
    Host: @Riptide Token: Other Event Token Version: 1.15.2 IP: 54.39.239.112:25613 Whitelist: YES (comment here or send a PM to @Egotistical or @Riptide or @BananaB Description: In this event, we will be playing Minecraft, "a sandbox video game developed by Mojang. Minecraft was created by Markus "Notch" Persson in the Java programming language and was released as a public alpha for personal computers in 2009 before officially releasing in November 2011, with Jens Bergensten taking over development around then. It has since been ported to various platforms and is the bestselling video game of all time, with over 180 million copies sold across all platforms and over 112 million monthly active players by 2019. In Minecraft, players explore a blocky, procedurally-generated 3D world, and may discover and extract raw materials, craft tools, build structures or earthworks, and depending on game mode, can fight computer-controlled "mobs", as well as either cooperate with or compete against other players in the same world. These modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets. Minecraft has been critically acclaimed, winning several awards and being cited of the most influential and greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth. Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24] The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[h] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats. New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37] Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42] In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty. Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager NPCs through a trading system, which involves trading emeralds for different goods and vice versa.[45][34] The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30] Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49] In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50] Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56] Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition. Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70] A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. Community-created resource packs, which alter certain game elements including textures and sounds, are also available.[73] Players can also create their own maps, which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[74] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[75] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[76] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[77] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[78] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[79] In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[80] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[81][82][83] Markus "Notch" Persson began developing the game as a project.[84] He was inspired to create Minecraft by several other games such as Dwarf Fortress, Dungeon Keeper, and later, Infiniminer. At the time, he had visualized an isometric 3D building game that would be a cross between his inspirations and had made some early prototypes.[84] Infiniminer heavily influenced the style of gameplay, including the first-person aspect of the game, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[85] Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums,[86] later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[87] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[87] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[88][89][90] On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[91] Over the course of the development, Mojang hired several new employees to work on the project.[92] Mojang moved the game out of beta and released the full version on 18 November 2011.[93] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[94] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[95] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[96] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[97] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[98][99] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[100][101][102][103] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[104] Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[105] The latest update to be fully released is 1.15, the "Buzzy Bees" update, released in 2019, which added bees and related items, parity features, and bugfixes.[106] The latest update to be announced has been called the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and is set to release in 2020.[107] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[104] Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[108] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[109] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[110] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[111][112] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[113][114] In addition to Rosenfeld's work, four tracks composed by Lena Raine were added to the game as part of the "Nether Update" in 2020.[115][116][117] The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][118] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition. Minecraft Classic is an older version of Minecraft that was first available online[119] and can also be played through the game's launcher.[120] Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. There are no non-player characters in this mode, and environmental hazards such as lava do not damage players. Some blocks function differently since their behavior was later changed during development.[121][122][123] Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[124] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[125] Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[126] It includes a Chemistry Resource Pack,[127] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[128] Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[129] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[130] On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[131][132] An iOS version of Minecraft was released on 17 November 2011.[133] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[134] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[135] Gradual updates are periodically released to bring the port closer to the PC version.[136] On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[137] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[138] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[139] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[140][141][142][143] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition. An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[144][145] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[145] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[146][147] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[147] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[144][148][149] An Xbox One version featuring larger worlds among other enhancements[150] was released on 5 September 2014.[150] Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[151][152] A version for PlayStation Vita was also released in October 2014.[153] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[154] On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[155] in Japan on 23 June 2016,[156] and in Europe on 30 June 2016.[157] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[158] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17] On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[159] The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[143] A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use programming languages to manipulate things in the game world.[160] The game was leaked on 20 December 2012, but was quickly pulled off.[161] It was officially released on 11 February 2013.[162] On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[163] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[164][165][166] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[167] Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[168][169] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[170] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[170] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[170] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[171] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[172] On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[173] The final version is expected to be released later in 2020.[174] Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[175][176][177] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[177] Wii U [178] and Nintendo Switch version were also later released [179][180] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[177] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[181] Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[182] The game has a total of 32 block types that players can place.[183] The game also supports multiplayer with up to a total of 10 players.[184] Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[185] Minecraft Dungeons is an upcoming dungeon crawler game that was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[186] It will be released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[187] Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[211][212][213] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[203] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[203] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[208] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. [214] Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[203] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[203] A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[215] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[216] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[217] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[77] Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[205][218][219] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[205] Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[220][221] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[222] and various unpaid references in popular media such as the Penny Arcade webcomic.[223] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[224] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[225] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[226] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[227] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[227][228] On 25 February 2014, the game reached 100 million registered users.[229] By May 2019, over 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[167] The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[230] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[231] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[232] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[233] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[234] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[235] The PlayStation 3 version sold one million copies in five weeks.[236] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[237] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[238] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[239] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[240] The game, including all of its versions, had over 112 million monthly active players by September 2019.[241] In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[242] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[243] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[244][245] and Rock, Paper, Shotgun named it the "game of the year".[246] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[247] It was also awarded Game of the Year by PC Gamer UK.[248] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[249][250] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[251][252] It also won GameCity's video game arts award.[253] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[254][255] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[256][257] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[258] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[259] and a TIGA Games Industry Award in the Best Arcade Game category.[260] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[261] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[262] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[263] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[264] Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[265] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[266] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[267] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[268][269] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[270] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[271] In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[272] and in November 2019 Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[273] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[274] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[275] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[276] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[277] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[278] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[277] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[277][279] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[280] Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[281] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[282] Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[283][284] It was also referenced by electronic music artist deadmau5 in his performances.[285] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[286] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[287] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[288] The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[277] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[289] In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[290] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[291] In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[292] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[293][294] Minecraft has also been used in educational settings.[295] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[296] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[297] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[297] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[296] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[298] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[299] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[300] With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[301] Such virtual creations include a working hard drive,[302] an 8-bit virtual computer,[303] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[304][305] and Game Boy Advance.[306] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[307] Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[308] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[309] Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[310] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[311] After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[312] Other similar games also exist, such as World Craft.[313] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[314] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[315] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[316] These clone titles include UCraft (Nexis Games),[317] Cube Life: Island Survival (Cypronia),[318] Discovery (Noowanda),[319] Battleminer (Wobbly Tooth Games),[320] Cube Creator 3D (Big John Games),[321] and Stone Shire (Finger Gun Games).[322] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[323][178][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011. A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[324] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[325][326] In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[278] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[327][328] and, by that October, it was "in its early days of development".[329][330] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[331][332] Levy later dropped out and was replaced by Rob McElhenney.[333][334] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee resulting in its release date getting delayed.[335] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[336] In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[337] The film is expected to be released in theaters on 4 March 2022.[338] The game has inspired several officially licensed novels: Max Brooks (18 July 2017). Minecraft: The Island: An Official Minecraft Novel. Del Rey. ISBN 9780399181771.[339] Tracey Baptiste (10 July 2018). Minecraft: The Crash: An Official Minecraft Novel. Del Rey. ISBN 9780399180668.[340] Mur Lafferty (9 July 2019). Minecraft: The Lost Journals: An Official Minecraft Novel. Del Rey. ISBN 9780399180699.[340] Catherynne Valente (3 December 2019). Minecraft: The End: An Official Minecraft Novel. Del Rey. ISBN 9780399180729.[340] A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[341] The set, called "Micro World", centres around the game's default player character and a creeper.[342] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[343] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[343] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[344] Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[88] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[278] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[345][346][347] MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[348] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[349] After MineCon, there was an Into The Nether after-party with deadmau5.[350] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[351] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[352] The tickets for the 2012 event sold out in less than two hours.[353] MineCon 2013 was held in Orlando in November as well.[354][355] MineCon 2015 was held in London in July.[356] MineCon 2016 was held in Anaheim in September.[357] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[358] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth," on the unofficial DI Minecraft Server.
  6. Riptide

    [DI-CV] Minecraft Funtime

    until
    Host: @Riptide Token: Other Event Token Version: 1.15.2 IP: 54.39.239.112:25613 Whitelist: YES (comment here or send a PM to @Egotistical or @Riptide or @BananaB Description: In this event, we will be playing Minecraft, "a sandbox video game developed by Mojang. Minecraft was created by Markus "Notch" Persson in the Java programming language and was released as a public alpha for personal computers in 2009 before officially releasing in November 2011, with Jens Bergensten taking over development around then. It has since been ported to various platforms and is the bestselling video game of all time, with over 180 million copies sold across all platforms and over 112 million monthly active players by 2019. In Minecraft, players explore a blocky, procedurally-generated 3D world, and may discover and extract raw materials, craft tools, build structures or earthworks, and depending on game mode, can fight computer-controlled "mobs", as well as either cooperate with or compete against other players in the same world. These modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets. Minecraft has been critically acclaimed, winning several awards and being cited of the most influential and greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth. Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24] The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[h] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats. New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37] Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42] In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty. Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager NPCs through a trading system, which involves trading emeralds for different goods and vice versa.[45][34] The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30] Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49] In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50] Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56] Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition. Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70] A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. Community-created resource packs, which alter certain game elements including textures and sounds, are also available.[73] Players can also create their own maps, which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[74] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[75] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[76] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[77] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[78] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[79] In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[80] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[81][82][83] Markus "Notch" Persson began developing the game as a project.[84] He was inspired to create Minecraft by several other games such as Dwarf Fortress, Dungeon Keeper, and later, Infiniminer. At the time, he had visualized an isometric 3D building game that would be a cross between his inspirations and had made some early prototypes.[84] Infiniminer heavily influenced the style of gameplay, including the first-person aspect of the game, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[85] Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums,[86] later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[87] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[87] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[88][89][90] On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[91] Over the course of the development, Mojang hired several new employees to work on the project.[92] Mojang moved the game out of beta and released the full version on 18 November 2011.[93] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[94] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[95] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[96] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[97] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[98][99] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[100][101][102][103] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[104] Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[105] The latest update to be fully released is 1.15, the "Buzzy Bees" update, released in 2019, which added bees and related items, parity features, and bugfixes.[106] The latest update to be announced has been called the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and is set to release in 2020.[107] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[104] Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[108] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[109] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[110] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[111][112] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[113][114] In addition to Rosenfeld's work, four tracks composed by Lena Raine were added to the game as part of the "Nether Update" in 2020.[115][116][117] The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][118] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition. Minecraft Classic is an older version of Minecraft that was first available online[119] and can also be played through the game's launcher.[120] Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. There are no non-player characters in this mode, and environmental hazards such as lava do not damage players. Some blocks function differently since their behavior was later changed during development.[121][122][123] Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[124] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[125] Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[126] It includes a Chemistry Resource Pack,[127] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[128] Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[129] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[130] On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[131][132] An iOS version of Minecraft was released on 17 November 2011.[133] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[134] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[135] Gradual updates are periodically released to bring the port closer to the PC version.[136] On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[137] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[138] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[139] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[140][141][142][143] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition. An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[144][145] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[145] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[146][147] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[147] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[144][148][149] An Xbox One version featuring larger worlds among other enhancements[150] was released on 5 September 2014.[150] Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[151][152] A version for PlayStation Vita was also released in October 2014.[153] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[154] On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[155] in Japan on 23 June 2016,[156] and in Europe on 30 June 2016.[157] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[158] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17] On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[159] The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[143] A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use programming languages to manipulate things in the game world.[160] The game was leaked on 20 December 2012, but was quickly pulled off.[161] It was officially released on 11 February 2013.[162] On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[163] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[164][165][166] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[167] Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[168][169] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[170] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[170] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[170] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[171] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[172] On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[173] The final version is expected to be released later in 2020.[174] Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[175][176][177] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[177] Wii U [178] and Nintendo Switch version were also later released [179][180] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[177] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[181] Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[182] The game has a total of 32 block types that players can place.[183] The game also supports multiplayer with up to a total of 10 players.[184] Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[185] Minecraft Dungeons is an upcoming dungeon crawler game that was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[186] It will be released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[187] Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[211][212][213] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[203] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[203] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[208] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. [214] Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[203] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[203] A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[215] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[216] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[217] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[77] Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[205][218][219] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[205] Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[220][221] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[222] and various unpaid references in popular media such as the Penny Arcade webcomic.[223] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[224] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[225] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[226] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[227] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[227][228] On 25 February 2014, the game reached 100 million registered users.[229] By May 2019, over 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[167] The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[230] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[231] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[232] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[233] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[234] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[235] The PlayStation 3 version sold one million copies in five weeks.[236] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[237] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[238] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[239] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[240] The game, including all of its versions, had over 112 million monthly active players by September 2019.[241] In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[242] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[243] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[244][245] and Rock, Paper, Shotgun named it the "game of the year".[246] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[247] It was also awarded Game of the Year by PC Gamer UK.[248] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[249][250] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[251][252] It also won GameCity's video game arts award.[253] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[254][255] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[256][257] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[258] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[259] and a TIGA Games Industry Award in the Best Arcade Game category.[260] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[261] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[262] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[263] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[264] Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[265] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[266] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[267] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[268][269] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[270] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[271] In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[272] and in November 2019 Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[273] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[274] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[275] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[276] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[277] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[278] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[277] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[277][279] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[280] Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[281] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[282] Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[283][284] It was also referenced by electronic music artist deadmau5 in his performances.[285] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[286] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[287] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[288] The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[277] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[289] In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[290] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[291] In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[292] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[293][294] Minecraft has also been used in educational settings.[295] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[296] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[297] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[297] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[296] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[298] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[299] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[300] With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[301] Such virtual creations include a working hard drive,[302] an 8-bit virtual computer,[303] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[304][305] and Game Boy Advance.[306] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[307] Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[308] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[309] Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[310] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[311] After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[312] Other similar games also exist, such as World Craft.[313] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[314] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[315] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[316] These clone titles include UCraft (Nexis Games),[317] Cube Life: Island Survival (Cypronia),[318] Discovery (Noowanda),[319] Battleminer (Wobbly Tooth Games),[320] Cube Creator 3D (Big John Games),[321] and Stone Shire (Finger Gun Games).[322] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[323][178][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011. A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[324] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[325][326] In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[278] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[327][328] and, by that October, it was "in its early days of development".[329][330] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[331][332] Levy later dropped out and was replaced by Rob McElhenney.[333][334] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee resulting in its release date getting delayed.[335] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[336] In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[337] The film is expected to be released in theaters on 4 March 2022.[338] The game has inspired several officially licensed novels: Max Brooks (18 July 2017). Minecraft: The Island: An Official Minecraft Novel. Del Rey. ISBN 9780399181771.[339] Tracey Baptiste (10 July 2018). Minecraft: The Crash: An Official Minecraft Novel. Del Rey. ISBN 9780399180668.[340] Mur Lafferty (9 July 2019). Minecraft: The Lost Journals: An Official Minecraft Novel. Del Rey. ISBN 9780399180699.[340] Catherynne Valente (3 December 2019). Minecraft: The End: An Official Minecraft Novel. Del Rey. ISBN 9780399180729.[340] A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[341] The set, called "Micro World", centres around the game's default player character and a creeper.[342] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[343] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[343] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[344] Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[88] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[278] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[345][346][347] MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[348] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[349] After MineCon, there was an Into The Nether after-party with deadmau5.[350] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[351] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[352] The tickets for the 2012 event sold out in less than two hours.[353] MineCon 2013 was held in Orlando in November as well.[354][355] MineCon 2015 was held in London in July.[356] MineCon 2016 was held in Anaheim in September.[357] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[358] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth," on the unofficial DI Minecraft Server.
  7. Riptide

    [DI-CV] Minecraft Funtime

    until
    Host: @Riptide Token: Other Event Token Version: 1.15.2 IP: 54.39.239.112:25613 Whitelist: YES (comment here or send a PM to @Egotistical or @Riptide or @BananaB Description: In this event, we will be playing Minecraft, "a sandbox video game developed by Mojang. Minecraft was created by Markus "Notch" Persson in the Java programming language and was released as a public alpha for personal computers in 2009 before officially releasing in November 2011, with Jens Bergensten taking over development around then. It has since been ported to various platforms and is the bestselling video game of all time, with over 180 million copies sold across all platforms and over 112 million monthly active players by 2019. In Minecraft, players explore a blocky, procedurally-generated 3D world, and may discover and extract raw materials, craft tools, build structures or earthworks, and depending on game mode, can fight computer-controlled "mobs", as well as either cooperate with or compete against other players in the same world. These modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets. Minecraft has been critically acclaimed, winning several awards and being cited of the most influential and greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth. Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24] The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[h] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats. New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37] Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42] In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty. Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager NPCs through a trading system, which involves trading emeralds for different goods and vice versa.[45][34] The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30] Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49] In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50] Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56] Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition. Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70] A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. Community-created resource packs, which alter certain game elements including textures and sounds, are also available.[73] Players can also create their own maps, which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[74] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[75] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[76] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[77] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[78] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[79] In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[80] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[81][82][83] Markus "Notch" Persson began developing the game as a project.[84] He was inspired to create Minecraft by several other games such as Dwarf Fortress, Dungeon Keeper, and later, Infiniminer. At the time, he had visualized an isometric 3D building game that would be a cross between his inspirations and had made some early prototypes.[84] Infiniminer heavily influenced the style of gameplay, including the first-person aspect of the game, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[85] Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums,[86] later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[87] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[87] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[88][89][90] On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[91] Over the course of the development, Mojang hired several new employees to work on the project.[92] Mojang moved the game out of beta and released the full version on 18 November 2011.[93] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[94] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[95] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[96] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[97] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[98][99] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[100][101][102][103] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[104] Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[105] The latest update to be fully released is 1.15, the "Buzzy Bees" update, released in 2019, which added bees and related items, parity features, and bugfixes.[106] The latest update to be announced has been called the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and is set to release in 2020.[107] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[104] Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[108] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[109] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[110] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[111][112] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[113][114] In addition to Rosenfeld's work, four tracks composed by Lena Raine were added to the game as part of the "Nether Update" in 2020.[115][116][117] The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][118] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition. Minecraft Classic is an older version of Minecraft that was first available online[119] and can also be played through the game's launcher.[120] Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. There are no non-player characters in this mode, and environmental hazards such as lava do not damage players. Some blocks function differently since their behavior was later changed during development.[121][122][123] Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[124] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[125] Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[126] It includes a Chemistry Resource Pack,[127] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[128] Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[129] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[130] On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[131][132] An iOS version of Minecraft was released on 17 November 2011.[133] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[134] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[135] Gradual updates are periodically released to bring the port closer to the PC version.[136] On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[137] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[138] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[139] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[140][141][142][143] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition. An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[144][145] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[145] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[146][147] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[147] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[144][148][149] An Xbox One version featuring larger worlds among other enhancements[150] was released on 5 September 2014.[150] Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[151][152] A version for PlayStation Vita was also released in October 2014.[153] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[154] On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[155] in Japan on 23 June 2016,[156] and in Europe on 30 June 2016.[157] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[158] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17] On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[159] The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[143] A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use programming languages to manipulate things in the game world.[160] The game was leaked on 20 December 2012, but was quickly pulled off.[161] It was officially released on 11 February 2013.[162] On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[163] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[164][165][166] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[167] Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[168][169] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[170] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[170] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[170] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[171] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[172] On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[173] The final version is expected to be released later in 2020.[174] Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[175][176][177] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[177] Wii U [178] and Nintendo Switch version were also later released [179][180] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[177] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[181] Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[182] The game has a total of 32 block types that players can place.[183] The game also supports multiplayer with up to a total of 10 players.[184] Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[185] Minecraft Dungeons is an upcoming dungeon crawler game that was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[186] It will be released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[187] Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[211][212][213] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[203] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[203] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[208] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. [214] Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[203] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[203] A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[215] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[216] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[217] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[77] Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[205][218][219] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[205] Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[220][221] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[222] and various unpaid references in popular media such as the Penny Arcade webcomic.[223] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[224] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[225] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[226] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[227] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[227][228] On 25 February 2014, the game reached 100 million registered users.[229] By May 2019, over 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[167] The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[230] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[231] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[232] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[233] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[234] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[235] The PlayStation 3 version sold one million copies in five weeks.[236] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[237] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[238] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[239] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[240] The game, including all of its versions, had over 112 million monthly active players by September 2019.[241] In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[242] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[243] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[244][245] and Rock, Paper, Shotgun named it the "game of the year".[246] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[247] It was also awarded Game of the Year by PC Gamer UK.[248] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[249][250] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[251][252] It also won GameCity's video game arts award.[253] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[254][255] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[256][257] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[258] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[259] and a TIGA Games Industry Award in the Best Arcade Game category.[260] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[261] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[262] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[263] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[264] Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[265] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[266] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[267] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[268][269] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[270] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[271] In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[272] and in November 2019 Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[273] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[274] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[275] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[276] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[277] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[278] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[277] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[277][279] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[280] Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[281] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[282] Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[283][284] It was also referenced by electronic music artist deadmau5 in his performances.[285] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[286] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[287] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[288] The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[277] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[289] In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[290] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[291] In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[292] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[293][294] Minecraft has also been used in educational settings.[295] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[296] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[297] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[297] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[296] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[298] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[299] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[300] With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[301] Such virtual creations include a working hard drive,[302] an 8-bit virtual computer,[303] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[304][305] and Game Boy Advance.[306] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[307] Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[308] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[309] Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[310] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[311] After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[312] Other similar games also exist, such as World Craft.[313] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[314] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[315] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[316] These clone titles include UCraft (Nexis Games),[317] Cube Life: Island Survival (Cypronia),[318] Discovery (Noowanda),[319] Battleminer (Wobbly Tooth Games),[320] Cube Creator 3D (Big John Games),[321] and Stone Shire (Finger Gun Games).[322] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[323][178][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011. A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[324] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[325][326] In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[278] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[327][328] and, by that October, it was "in its early days of development".[329][330] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[331][332] Levy later dropped out and was replaced by Rob McElhenney.[333][334] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee resulting in its release date getting delayed.[335] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[336] In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[337] The film is expected to be released in theaters on 4 March 2022.[338] The game has inspired several officially licensed novels: Max Brooks (18 July 2017). Minecraft: The Island: An Official Minecraft Novel. Del Rey. ISBN 9780399181771.[339] Tracey Baptiste (10 July 2018). Minecraft: The Crash: An Official Minecraft Novel. Del Rey. ISBN 9780399180668.[340] Mur Lafferty (9 July 2019). Minecraft: The Lost Journals: An Official Minecraft Novel. Del Rey. ISBN 9780399180699.[340] Catherynne Valente (3 December 2019). Minecraft: The End: An Official Minecraft Novel. Del Rey. ISBN 9780399180729.[340] A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[341] The set, called "Micro World", centres around the game's default player character and a creeper.[342] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[343] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[343] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[344] Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[88] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[278] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[345][346][347] MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[348] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[349] After MineCon, there was an Into The Nether after-party with deadmau5.[350] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[351] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[352] The tickets for the 2012 event sold out in less than two hours.[353] MineCon 2013 was held in Orlando in November as well.[354][355] MineCon 2015 was held in London in July.[356] MineCon 2016 was held in Anaheim in September.[357] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[358] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth," on the unofficial DI Minecraft Server.
  8. Riptide

    [DI-CV] Minecraft Funtime

    until
    Host: @Riptide Token: Other Event Token Version: 1.15.2 IP: 54.39.239.112:25613 Whitelist: YES (comment here or send a PM to @Egotistical or @Riptide or @BananaB Description: In this event, we will be playing Minecraft, "a sandbox video game developed by Mojang. Minecraft was created by Markus "Notch" Persson in the Java programming language and was released as a public alpha for personal computers in 2009 before officially releasing in November 2011, with Jens Bergensten taking over development around then. It has since been ported to various platforms and is the bestselling video game of all time, with over 180 million copies sold across all platforms and over 112 million monthly active players by 2019. In Minecraft, players explore a blocky, procedurally-generated 3D world, and may discover and extract raw materials, craft tools, build structures or earthworks, and depending on game mode, can fight computer-controlled "mobs", as well as either cooperate with or compete against other players in the same world. These modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets. Minecraft has been critically acclaimed, winning several awards and being cited of the most influential and greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth. Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24] The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[h] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats. New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37] Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42] In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty. Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager NPCs through a trading system, which involves trading emeralds for different goods and vice versa.[45][34] The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30] Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49] In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50] Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56] Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition. Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70] A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. Community-created resource packs, which alter certain game elements including textures and sounds, are also available.[73] Players can also create their own maps, which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[74] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[75] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[76] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[77] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[78] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[79] In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[80] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[81][82][83] Markus "Notch" Persson began developing the game as a project.[84] He was inspired to create Minecraft by several other games such as Dwarf Fortress, Dungeon Keeper, and later, Infiniminer. At the time, he had visualized an isometric 3D building game that would be a cross between his inspirations and had made some early prototypes.[84] Infiniminer heavily influenced the style of gameplay, including the first-person aspect of the game, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[85] Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums,[86] later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[87] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[87] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[88][89][90] On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[91] Over the course of the development, Mojang hired several new employees to work on the project.[92] Mojang moved the game out of beta and released the full version on 18 November 2011.[93] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[94] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[95] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[96] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[97] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[98][99] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[100][101][102][103] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[104] Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[105] The latest update to be fully released is 1.15, the "Buzzy Bees" update, released in 2019, which added bees and related items, parity features, and bugfixes.[106] The latest update to be announced has been called the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and is set to release in 2020.[107] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[104] Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[108] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[109] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[110] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[111][112] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[113][114] In addition to Rosenfeld's work, four tracks composed by Lena Raine were added to the game as part of the "Nether Update" in 2020.[115][116][117] The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][118] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition. Minecraft Classic is an older version of Minecraft that was first available online[119] and can also be played through the game's launcher.[120] Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. There are no non-player characters in this mode, and environmental hazards such as lava do not damage players. Some blocks function differently since their behavior was later changed during development.[121][122][123] Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[124] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[125] Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[126] It includes a Chemistry Resource Pack,[127] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[128] Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[129] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[130] On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[131][132] An iOS version of Minecraft was released on 17 November 2011.[133] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[134] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[135] Gradual updates are periodically released to bring the port closer to the PC version.[136] On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[137] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[138] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[139] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[140][141][142][143] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition. An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[144][145] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[145] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[146][147] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[147] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[144][148][149] An Xbox One version featuring larger worlds among other enhancements[150] was released on 5 September 2014.[150] Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[151][152] A version for PlayStation Vita was also released in October 2014.[153] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[154] On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[155] in Japan on 23 June 2016,[156] and in Europe on 30 June 2016.[157] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[158] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17] On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[159] The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[143] A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use programming languages to manipulate things in the game world.[160] The game was leaked on 20 December 2012, but was quickly pulled off.[161] It was officially released on 11 February 2013.[162] On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[163] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[164][165][166] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[167] Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[168][169] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[170] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[170] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[170] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[171] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[172] On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[173] The final version is expected to be released later in 2020.[174] Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[175][176][177] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[177] Wii U [178] and Nintendo Switch version were also later released [179][180] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[177] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[181] Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[182] The game has a total of 32 block types that players can place.[183] The game also supports multiplayer with up to a total of 10 players.[184] Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[185] Minecraft Dungeons is an upcoming dungeon crawler game that was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[186] It will be released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[187] Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[211][212][213] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[203] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[203] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[208] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. [214] Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[203] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[203] A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[215] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[216] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[217] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[77] Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[205][218][219] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[205] Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[220][221] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[222] and various unpaid references in popular media such as the Penny Arcade webcomic.[223] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[224] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[225] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[226] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[227] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[227][228] On 25 February 2014, the game reached 100 million registered users.[229] By May 2019, over 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[167] The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[230] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[231] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[232] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[233] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[234] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[235] The PlayStation 3 version sold one million copies in five weeks.[236] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[237] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[238] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[239] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[240] The game, including all of its versions, had over 112 million monthly active players by September 2019.[241] In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[242] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[243] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[244][245] and Rock, Paper, Shotgun named it the "game of the year".[246] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[247] It was also awarded Game of the Year by PC Gamer UK.[248] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[249][250] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[251][252] It also won GameCity's video game arts award.[253] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[254][255] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[256][257] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[258] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[259] and a TIGA Games Industry Award in the Best Arcade Game category.[260] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[261] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[262] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[263] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[264] Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[265] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[266] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[267] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[268][269] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[270] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[271] In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[272] and in November 2019 Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[273] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[274] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[275] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[276] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[277] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[278] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[277] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[277][279] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[280] Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[281] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[282] Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[283][284] It was also referenced by electronic music artist deadmau5 in his performances.[285] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[286] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[287] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[288] The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[277] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[289] In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[290] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[291] In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[292] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[293][294] Minecraft has also been used in educational settings.[295] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[296] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[297] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[297] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[296] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[298] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[299] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[300] With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[301] Such virtual creations include a working hard drive,[302] an 8-bit virtual computer,[303] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[304][305] and Game Boy Advance.[306] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[307] Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[308] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[309] Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[310] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[311] After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[312] Other similar games also exist, such as World Craft.[313] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[314] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[315] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[316] These clone titles include UCraft (Nexis Games),[317] Cube Life: Island Survival (Cypronia),[318] Discovery (Noowanda),[319] Battleminer (Wobbly Tooth Games),[320] Cube Creator 3D (Big John Games),[321] and Stone Shire (Finger Gun Games).[322] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[323][178][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011. A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[324] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[325][326] In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[278] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[327][328] and, by that October, it was "in its early days of development".[329][330] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[331][332] Levy later dropped out and was replaced by Rob McElhenney.[333][334] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee resulting in its release date getting delayed.[335] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[336] In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[337] The film is expected to be released in theaters on 4 March 2022.[338] The game has inspired several officially licensed novels: Max Brooks (18 July 2017). Minecraft: The Island: An Official Minecraft Novel. Del Rey. ISBN 9780399181771.[339] Tracey Baptiste (10 July 2018). Minecraft: The Crash: An Official Minecraft Novel. Del Rey. ISBN 9780399180668.[340] Mur Lafferty (9 July 2019). Minecraft: The Lost Journals: An Official Minecraft Novel. Del Rey. ISBN 9780399180699.[340] Catherynne Valente (3 December 2019). Minecraft: The End: An Official Minecraft Novel. Del Rey. ISBN 9780399180729.[340] A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[341] The set, called "Micro World", centres around the game's default player character and a creeper.[342] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[343] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[343] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[344] Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[88] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[278] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[345][346][347] MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[348] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[349] After MineCon, there was an Into The Nether after-party with deadmau5.[350] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[351] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[352] The tickets for the 2012 event sold out in less than two hours.[353] MineCon 2013 was held in Orlando in November as well.[354][355] MineCon 2015 was held in London in July.[356] MineCon 2016 was held in Anaheim in September.[357] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[358] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth," on the unofficial DI Minecraft Server.
  9.  

    1. Bigrich24

      Bigrich24

      How you gunna steal my post 😂😁

  10. Riptide

    [DI-CV] Minecraft Funtime

    until
    Host: @Riptide Token: Other Event Token Version: 1.15.2 IP: 54.39.239.112:25613 Whitelist: YES (comment here or send a PM to @Egotistical or @Riptide or @BananaB Description: In this event, we will be playing Minecraft, "a sandbox video game developed by Mojang. Minecraft was created by Markus "Notch" Persson in the Java programming language and was released as a public alpha for personal computers in 2009 before officially releasing in November 2011, with Jens Bergensten taking over development around then. It has since been ported to various platforms and is the bestselling video game of all time, with over 180 million copies sold across all platforms and over 112 million monthly active players by 2019. In Minecraft, players explore a blocky, procedurally-generated 3D world, and may discover and extract raw materials, craft tools, build structures or earthworks, and depending on game mode, can fight computer-controlled "mobs", as well as either cooperate with or compete against other players in the same world. These modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets. Minecraft has been critically acclaimed, winning several awards and being cited of the most influential and greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth. Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[19] However, there is an achievement system,[20] known as "advancements" in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game's physics system as unrealistic;[23] liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24] The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[h] The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and various lava/water bodies.[27] The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes. When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from peaceful to hard. Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the peaceful difficulty prevents hostile mobs from spawning, and the hard difficulty allows players to starve to death if their hunger bar is depleted.[30][31] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats. New players have a randomly selected default character skin of either Steve or Alex,[32] but the option to create custom skins was made available in 2010.[33] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[34] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[35] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[36] There are also variants of mobs that spawn in different conditions; for example, zombies have husk variants that spawn in deserts.[37] Minecraft has two alternative dimensions besides the overworld (the main world): the Nether and the End.[36] The Nether is a hell-like dimension accessed via player-built portals; it contains many unique resources and can be used to travel great distances in the overworld, due to every block traveled in the Nether being equivalent to 8 traveled in the overworld.[38] The player can build an optional boss mob called the Wither out of materials found in the Nether.[39] The End is a barren land consisting of many islands. A boss dragon called the Ender Dragon dwells on the main island.[40] Killing the dragon opens access to an exit portal, which upon entering cues the game's ending credits and a poem written by Irish novelist Julian Gough.[41] Players are then teleported back to their spawn point and may continue the game indefinitely.[42] In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty. Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager NPCs through a trading system, which involves trading emeralds for different goods and vice versa.[45][34] The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30] Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath.[48] If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely.[49] In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly.[50] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[51][52] The game mode helps players focus on building and creating projects of any size without disturbance.[50] Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures.[53][54][55] Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended.[55] Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.[56] Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature.[57] This game mode can only be accessed within the Java or PC edition. Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other on a single world.[58] Players can run their own servers, use a hosting provider, or connect directly to another player's game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[59] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[58] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.[60][61] Player versus player combat (PvP) can be enabled to allow fighting between players.[62] Many servers have custom plugins that allow actions that are not normally possible. In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[63][64] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time.[65] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[66] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[65] At Electronic Entertainment Expo 2016, it was announced that Realms would enable Minecraft to support cross-platform play between Windows 10, iOS, and Android platforms starting in June 2016,[67] with Xbox One and Nintendo Switch support to come later in 2017,[68] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[69] Nintendo Switch support for Realms was released in July 2018.[70] A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft.[71][72] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media. Community-created resource packs, which alter certain game elements including textures and sounds, are also available.[73] Players can also create their own maps, which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[53] Mojang added an adventure mode in August 2012[54] and "command blocks" in October 2012,[56] which were created specially for custom maps in Java Edition. The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[74] It later received support for texture packs in its twelfth title update while introducing "mash-up packs", which combines texture packs with skin packs and changes to the game's sounds, music and user interface.[75] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[76] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[77] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[78] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[79] In June 2017, Mojang released an update known as the "Discovery Update" to the Bedrock version of the game.[80] The update includes a new map, a new game mode, the "Marketplace", a catalogue of user-generated content that gives Minecraft creators "another way to make a living from the game", and more.[81][82][83] Markus "Notch" Persson began developing the game as a project.[84] He was inspired to create Minecraft by several other games such as Dwarf Fortress, Dungeon Keeper, and later, Infiniminer. At the time, he had visualized an isometric 3D building game that would be a cross between his inspirations and had made some early prototypes.[84] Infiniminer heavily influenced the style of gameplay, including the first-person aspect of the game, the "blocky" visual style and the block-building fundamentals. However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[85] Minecraft was first released to the public on 17 May 2009, as a developmental release on TIGSource forums,[86] later becoming known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between September 2009 and February 2010, although the game saw updates in-between. The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[87] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game's behavior (e.g. how water flows).[87] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[88][89][90] On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free.[91] Over the course of the development, Mojang hired several new employees to work on the project.[92] Mojang moved the game out of beta and released the full version on 18 November 2011.[93] On 1 December 2011, Jens "Jeb" Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[94] On 28 February 2012, Mojang announced that they had hired the developers of the popular server platform "Bukkit"[62] to improve Minecraft's support of server modifications.[95] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit modification,[96] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[97] On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property. The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for "trying to do the right thing".[98][99] It was arbitrated on 6 November 2014, and led to Persson becoming one of Forbes' "World's Billionaires".[100][101][102][103] The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[104] Since the first full release of Minecraft, dubbed the "Adventure Update", the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[105] The latest update to be fully released is 1.15, the "Buzzy Bees" update, released in 2019, which added bees and related items, parity features, and bugfixes.[106] The latest update to be announced has been called the "Nether Update", which overhauls the Nether dimension, adding new biomes and mobs, and is set to release in 2020.[107] The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock and/or discontinued and as such have not received further updates.[104] Minecraft's music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[108] The background music in Minecraft is instrumental ambient music. On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[109] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[110] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[111][112] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[113][114] In addition to Rosenfeld's work, four tracks composed by Lena Raine were added to the game as part of the "Nether Update" in 2020.[115][116][117] The game can run on multiple operating systems, including Windows, macOS, and Linux.[58][118] Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition. Minecraft Classic is an older version of Minecraft that was first available online[119] and can also be played through the game's launcher.[120] Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. There are no non-player characters in this mode, and environmental hazards such as lava do not damage players. Some blocks function differently since their behavior was later changed during development.[121][122][123] Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest "in way less than 4 kilobytes".[124] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[125] Minecraft: Education Edition is a version of Minecraft created specifically for educational institutions, which was launched 1 November 2016.[126] It includes a Chemistry Resource Pack,[127] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[128] Minecraft for Windows 10 is currently exclusive to Microsoft's Windows 10 operating system. The beta for it launched on the Windows Store on 29 July 2015.[129] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes, such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices), virtual reality support, and to record and take screenshots in-game via the built-in GameDVR.[130] On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[131][132] An iOS version of Minecraft was released on 17 November 2011.[133] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[134] The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[135] Gradual updates are periodically released to bring the port closer to the PC version.[136] On 10 December 2014, in observance of Mojang's acquisition by Microsoft, a port of Pocket Edition was released for Windows Phone 8.1.[137] On 18 January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[138] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone. On 31 July 2017, the Pocket Edition portion of the name was dropped and the apps were renamed simply as Minecraft.[139] The Pocket Edition's engine, known as "Bedrock", was ported to non-mobile platforms Windows 10, Xbox One, Gear VR, Apple TV, Fire TV, Nintendo Switch, and PlayStation 4.[140][141][142][143] Versions of the game on the Bedrock engine are collectively referred to as the Bedrock Edition. An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[144][145] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[145] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[146][147] The worlds in the Xbox 360 version are also not "infinite", and are essentially barricaded by invisible walls.[147] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[144][148][149] An Xbox One version featuring larger worlds among other enhancements[150] was released on 5 September 2014.[150] Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[9] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[151][152] A version for PlayStation Vita was also released in October 2014.[153] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[154] On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[155] in Japan on 23 June 2016,[156] and in Europe on 30 June 2016.[157] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[158] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the "New" versions of the 3DS and 2DS systems, and does not work with the original 3DS, 3DS XL, or 2DS models.[17] On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and the Wii U versions of Minecraft received their final update.[159] The PlayStation 4 version of Minecraft was updated in December 2019 to support cross-platform play with all other Bedrock editions, though users are required to have a free Xbox Live account to play.[143] A version of Minecraft for the Raspberry Pi was officially revealed at MineCon 2012. Mojang stated that the Pi Edition is similar to the Pocket Edition, except that it is downgraded to an older version, and with the added ability of using text commands to edit the game world. Players can open the game code and use programming languages to manipulate things in the game world.[160] The game was leaked on 20 December 2012, but was quickly pulled off.[161] It was officially released on 11 February 2013.[162] On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[163] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[164][165][166] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play, and had over 300 million players by November 2019.[167] Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting "Facebook creeps me out."[168][169] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[170] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[170] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[170] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[171] Windows Mixed Reality support was added in 2017. The only officially supported VR versions of Minecraft are Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[172] On 16 April 2020, a Beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[173] The final version is expected to be released later in 2020.[174] Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One via download on 13 October 2015.[175][176][177] A physical disc that grants access to all episodes was released for the aforementioned four consoles on 27 October.[177] Wii U [178] and Nintendo Switch version were also later released [179][180] The first trailer for the game was shown at MineCon on 4 July 2015, revealing some of the game's features. In Minecraft: Story Mode, players control Jesse (voiced by Patton Oswalt and Catherine Taber),[177] who sets out on a journey with his or her friends to find The Order of the Stone—four adventurers who slayed an Ender Dragon—in order to save their world. Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West and Paul Reubens portray the rest of the cast.[181] Minecraft Classic is a browser remake of the 2009 Classic version of Minecraft. The game was released on 7 May 2019, to celebrate the 10th anniversary of Minecraft. Minecraft Classic recreates the game as it was in 2009, including the bugs present in the 2009 version of Minecraft.[182] The game has a total of 32 block types that players can place.[183] The game also supports multiplayer with up to a total of 10 players.[184] Minecraft Earth is an upcoming augmented reality game that was announced by Microsoft in May 2019. The game will allow players to interact with the world and build Minecraft-style structures and objects that will persist and can be modified by other players. The game will implement the resource-gathering and many of other features of the original game in an augmented-reality setting. The game had a beta release in July 2019.[185] Minecraft Dungeons is an upcoming dungeon crawler game that was announced to be development at MineCon 2018. Set in the Minecraft universe, the game can be played alone or in a party of up to four people.[186] It will be released for Windows, Xbox One, Nintendo Switch, and PlayStation 4 in 2020.[187] Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[211][212][213] Critics have praised Minecraft's complex crafting system, commenting that it is an important aspect of the game's open-ended gameplay.[203] Most publications were impressed by the game's "blocky" graphics, with IGN describing them as "instantly memorable".[19] Reviewers also liked the game's adventure elements, noting that the game creates a good balance between exploring and building.[203] The game's multiplayer feature has been generally received favorably, with IGN commenting that "adventuring is always better with friends".[19] Jaz McDougall of PC Gamer said Minecraft is "intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences".[208] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands. [214] Reviewers have said the game's lack of in-game tutorials and instructions make it difficult for new players to learn how to play the game. IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a "hassle".[19] Critics also said that visual glitches occur periodically.[203] Despite its release out of beta in 2011, GameSpot said the game had an "unfinished feel", adding that some game elements seem "incomplete or thrown together in haste".[203] A review of the alpha version, by Scott Munro of the Daily Record, called it "already something special" and urged readers to buy it.[215] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it "a kind of generative 8-bit Lego Stalker".[216] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[217] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port's addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[77] Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game's intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[205][218][219] After updates adding more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[205] Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[220][221] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[222] and various unpaid references in popular media such as the Penny Arcade webcomic.[223] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[224] In November 2011, prior to the game's full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[225] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[226] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[227] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it one of the best-selling video games of all time.[227][228] On 25 February 2014, the game reached 100 million registered users.[229] By May 2019, over 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[167] The Xbox 360 version of Minecraft became profitable within the first day of the game's release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[230] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[231] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[232] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[233] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[234] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[235] The PlayStation 3 version sold one million copies in five weeks.[236] The release of the game's PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[237] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[238] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[239] Minecraft helped improve Microsoft's total first-party revenue by $63 million for the 2015 second quarter.[240] The game, including all of its versions, had over 112 million monthly active players by September 2019.[241] In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[242] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[243] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[244][245] and Rock, Paper, Shotgun named it the "game of the year".[246] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor's Choice awards for Most Innovative and Best Singleplayer Indie.[247] It was also awarded Game of the Year by PC Gamer UK.[248] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[249][250] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[251][252] It also won GameCity's video game arts award.[253] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[254][255] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[256][257] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[258] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[259] and a TIGA Games Industry Award in the Best Arcade Game category.[260] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[261] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[262] In 2015, the game placed 6th on USgamer's The 15 Best Games Since 2000 list.[263] In 2016, Minecraft placed 6th on Time's The 50 Best Video Games of All Time list.[264] Minecraft was nominated for the 2013 Kids' Choice Awards for Favorite App, but lost to Temple Run.[265] It was nominated for the 2014 Kids' Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[266] The game later won the award for the Most Addicting Game at the 2015 Kids' Choice Awards.[267] In addition, the Java Edition was nominated for "Favorite Video Game" at the 2018 Kids' Choice Awards,[268][269] while the game itself won the "Still Playing" award at the 2019 Golden Joystick Awards,[270] as well as the "Favorite Video Game" award at the 2020 Kids' Choice Awards.[271] In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[272] and in November 2019 Polygon called the game the "most important game of the decade" in its 2010s "decade in review".[273] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[274] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[275] Research conducted by the University of Pennsylvania's Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[276] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[277] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[278] Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[277] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at MineCon 2011 had the highest attendance.[277][279] Other well known YouTube personnel include Jordan Maron, who has created many Minecraft parodies, including "Minecraft Style", a parody of the internationally successful single "Gangnam Style" by South Korean rapper Psy.[280] Herobrine is a major community icon of Minecraft, who first appeared as a single image on 4chan's /v/ board. According to rumors, Herobrine appears in players' worlds and builds strange constructions.[281] However, Mojang has confirmed that Herobrine has never existed in Minecraft, and there are no plans to add Herobrine.[282] Minecraft has been referenced by other video games, such as Torchlight II, Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, and FTL: Faster Than Light.[283][284] It was also referenced by electronic music artist deadmau5 in his performances.[285] A simulation of the game was featured in Lady Gaga's "G.U.Y." music video.[286] The game is also referenced heavily in "Informative Murder Porn", the second episode of the seventeenth season of the animated television series South Park.[287] "Luca$", the seventeenth episode of the 25th season of the animated sitcom The Simpsons was inspired by Minecraft.[288] The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at MineCon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[277] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: "Notch hasn't just built a game. He's tricked 40 million people into learning to use a CAD program." Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[289] In September 2012, Mojang began the Block By Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[290] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang's managing director, called the game "the perfect tool to facilitate this process", adding "The three-year partnership will support UN-Habitat's Sustainable Urban Development Network to upgrade 300 public spaces by 2016." Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi's informal settlements, and is in the planning phase. The Block By Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[291] In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[292] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[293][294] Minecraft has also been used in educational settings.[295] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students' progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[296] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[297] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[297] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[296] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[298] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[299] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[300] With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[301] Such virtual creations include a working hard drive,[302] an 8-bit virtual computer,[303] and emulators for the Atari 2600 (including one by YouTube personality SethBling)[304][305] and Game Boy Advance.[306] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[307] Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[308] In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[309] Taking advantage of the game's accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[310] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[311] After the release of Minecraft, some video games were released with various similarities with Minecraft, and some were called "clones" of the game. Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, Total Miner.[312] Other similar games also exist, such as World Craft.[313] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the "low resolution pixel art" that too closely resembled the art in Minecraft which resulted in "some resistance" from fans.[314] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[315] In response to Microsoft's acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo's consoles, as they were the only major platforms to not officially receive Minecraft at the time.[316] These clone titles include UCraft (Nexis Games),[317] Cube Life: Island Survival (Cypronia),[318] Discovery (Noowanda),[319] Battleminer (Wobbly Tooth Games),[320] Cube Creator 3D (Big John Games),[321] and Stone Shire (Finger Gun Games).[322] Despite this the fears were unfounded with official Minecraft releases on Nintendo consoles eventually resuming.[323][178][14] Persson made a similar game, Minicraft, for a Ludum Dare competition in 2011. A documentary about the development of Mojang and Minecraft was released in December 2012. Titled Minecraft: The Story of Mojang, the film was produced by 2 Player Productions.[324] In 2014, an attempt to crowdfund a fan film through Kickstarter was shut down after Persson refused to let the filmmakers use the license.[325][326] In 2012, Mojang received offers from Hollywood producers who wanted to produce Minecraft-related TV shows; however, Mojang stated that they would only engage in such projects when "the right idea comes along".[278] By February 2014, Persson revealed that Mojang was in talks with Warner Bros. Pictures regarding a Minecraft film[327][328] and, by that October, it was "in its early days of development".[329][330] The film was scheduled for release on 24 May 2019, and was going to be directed by Shawn Levy and written by Jason Fuchs.[331][332] Levy later dropped out and was replaced by Rob McElhenney.[333][334] In August 2018, McElhenney left the film and Fuchs was replaced with Aaron and Adam Nee resulting in its release date getting delayed.[335] According to McElhenney, he had been drawn to the film based on the open world nature of the game, an idea Warner Bros. had initially been in agreement with and provided him with a preliminary US$150 million budget for. In 2016, early production had started on the film, including having had Steve Carell on contract for starring. At that time, Warner Bros. Pictures CEO Greg Silverman stepped down and was replaced by Toby Emmerich who had a different vision for the studio. McElhenney's Minecraft movie "slowly died on the vine", and he eventually departed the film.[336] In January 2019, Peter Sollett was announced to write and direct the film, featuring a wholly different story from McElhenney's version.[337] The film is expected to be released in theaters on 4 March 2022.[338] The game has inspired several officially licensed novels: Max Brooks (18 July 2017). Minecraft: The Island: An Official Minecraft Novel. Del Rey. ISBN 9780399181771.[339] Tracey Baptiste (10 July 2018). Minecraft: The Crash: An Official Minecraft Novel. Del Rey. ISBN 9780399180668.[340] Mur Lafferty (9 July 2019). Minecraft: The Lost Journals: An Official Minecraft Novel. Del Rey. ISBN 9780399180699.[340] Catherynne Valente (3 December 2019). Minecraft: The End: An Official Minecraft Novel. Del Rey. ISBN 9780399180729.[340] A Lego set based on Minecraft called Lego Minecraft was released on 6 June 2012.[341] The set, called "Micro World", centres around the game's default player character and a creeper.[342] Mojang submitted the concept of Minecraft merchandise to Lego in December 2011 for the Lego Cuusoo program, from which it quickly received 10,000 votes by users, prompting Lego to review the concept.[343] Lego Cuusoo approved the concept in January 2012 and began developing sets based on Minecraft.[343] Two more sets based on the Nether and village areas of the game were released on 1 September 2013. A fourth Micro World set, the End, was released in June 2014. Six more, larger Lego minifigure scale, sets became available November 2014.[344] Mojang often collaborates with Jinx, an online game merchandise store, to sell Minecraft merchandise, such as clothing, foam pickaxes, and toys of creatures in the game.[88] By May 2012, over 1 million dollars were made from Minecraft merchandise sales. T-shirts and socks were the most popular products.[278] In March 2013 Mojang signed a deal with the Egmont Group, a children's book publisher, to create Minecraft handbooks, annuals, poster books, and magazines.[345][346][347] MINECON (alternatively capitalized "MineCon") is an official convention dedicated to Minecraft. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. All 4,500 tickets for MineCon 2011 were sold out by 31 October.[348] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[349] After MineCon, there was an Into The Nether after-party with deadmau5.[350] Free codes were given to every attendee of MineCon that unlocked alpha versions of Mojang's Scrolls, as well as an additional non-Mojang game, Cobalt, developed by Oxeye Game Studios.[351] Similar events occurred in MineCon 2012, which took place in Disneyland Paris from in November.[352] The tickets for the 2012 event sold out in less than two hours.[353] MineCon 2013 was held in Orlando in November as well.[354][355] MineCon 2015 was held in London in July.[356] MineCon 2016 was held in Anaheim in September.[357] MineCon 2017 was held as a livestream instead of being held at a show floor. Titled "MINECON Earth", it was streamed live in November.[358] MineCon Earth 2018 followed the same format as the 2017 event, but was renamed in 2019 to "MINECON Live" to avoid confusion with Mojang's augmented-reality game, Minecraft Earth," on the unofficial DI Minecraft Server.
  11. This just in, Farming Simulator requires more teamwork and skill than League of Legends. #FSLComesToDI

    https://clips.twitch.tv/RoundRenownedCoffeeRedCoat

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